These concise, to-the-point modules are written for character levels 1-6 and are designed to occupy one to three play sessions, sometimes more. These ten adventure modules, each presented in separate versions for D&D Fifth Edition and for old-school retroclones like Old-School Essentials, span a wide variety of locations, environments, creatures, and genres. The land is still riddled with villages in danger, cultists in caves, angels gone mad, eldritch horrors making strange deals, raging dragons, bandits in the woods, and cruel monsters lurking in every shadow. The ancient world of Harth withers beneath its dying sun – but it's not dead yet. Learn more about this offer at our official blog, Beyond the Bundle, and at the r/bundleofholding subreddit. In the book entry below ("Ten Dungeon Age Adventures"), click the "Details" button for the whole list. Explore a toxic city ( Acid Metal Howl) – ride a flying merchant ship across the Great Sand Sea ( Desert Angel Fiasco) – try to escape a cursed village ( Witches of Frostwyck) – and two of these modules are titled, accurately, Kraken Corpse Delve and Orbital Vampire Tower.įor just US$14.95 you get all ten modules in our Dungeon Age Collection (retail value $66) as DRM-free ebooks, each presented in versions for both D&D Fifth Edition and for old-school B/X-style retroclones such as Old-School Essentials. Set on Joseph's ancient world of Harth (inspired by classic fantasy authors like Jack Vance, Michael Moorcock, and Fritz Leiber), and presented in dual versions for Dungeons & Dragons Fifth Edition and for Old School Revival-style retroclones, these ready-to-run Dungeon Age scenarios fit easily into any ongoing fantasy campaign. (Looking for our other offers? Arc Dream Mythos – FASA Traveller – Iron Kingdoms: Requiem)Īdventurer! This al-new Dungeon Age Adventures Quick Deal presents ten short tabletop fantasy roleplaying modules in the Dungeon Age series by writer and game designer Joseph R. For character levels 1-6 and with play times of 1-3 sessions, these concise, easy-to-run adventures fit smoothly in any fantasy campaign
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